Starcraft II

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«Hell, it's about time!»
Tychus Findlay
StarCraft II
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Blizzard Entertainment


Blizzard Entertainment


Game design
Dustin Browder (lead designer)
David Kim (balance designer)[1]
Mike Heiberg (senior game designer)[2]
Brett Wood (senior software engineer)

Chris Sigaty (lead producer)
Tony Hsu (producer)[2] Frank Pearce (executive producer)

Art and Cinematics
Dave Bergain (lead environmental artist)[3]
Nick Carpenter (cinematics director)
Samwise Didier (senior art director)
Allen Dilling (senior artist)
Rob McNaughton (lead technical artist)

Story and Lore
Andy Chambers (lead writer)
Chris Metzen (creative development)


Version (patch 1.3.2)/PTR 1.3.3 (version


July 27, 2010


Real Time Strategy


Completely new engine[4]


Singleplayer, Multiplayer


Macintosh OSX[5]
Windows XP, Windows Vista


Internet connection (to install)[6]

Full requirements:

  • PC
    • Windows XP SP3/Vista SP1/Windows 7
    • 2.6 GHz Pentium IV or equivalent AMD Athlon processor
    • 1 GB system RAM/1.5 GB for Vista and Windows 7
    • 128 MB PCIe NVIDIA GeForce 6600 GT or ATI Radeon 9800 PRO video card or better
    • 1024x768 minimum display resolution
    • 12 GB free hard space
    • Broadband connection
  • Mac® OS X 10.5.8 or newer
    • Intel® Processor
    • NVIDIA® GeForce® 8600M GT or ATI Radeon® X1600 or better
    • 12 GB available HD space
    • 2 GB Ram
    • DVD-ROM drive
    • Broadband Internet connection
    • 1024X720 minimum display resolution
  • PC Recommended System Requirements:
    • Windows Vista/Windows 7
    • Dual Core 2.4GHz Processor
    • 2 GB RAM
    • 512 MB NVIDIA GeForce 8800 GTX or ATI Radeon HD 3870 or better
  • MAC Recommended System Requirements:
    • Intel® Core 2 Duo processor
    • 4 GB system RAM
    • NVIDIA® GeForce® 9600M GT or ATI Radeon® HD 4670 or better[7]

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  1. Karune. 2008-01-11. StarCraft II Q&A - Batch 25. StarCraft II General Discussion Forum. Accessed 2008-01-11.
  2. 2,0 2,1 Teamliquid staff. 2009-12-03. StarCraft II Interview with Dustin Browder. Accessed 2009-12-04.
  3. 2008-06-29. Samwise Didier, Dave Bergain. WWI 08 Coverage - StarCraft II Art Panel. StarCraft Legacy. Accessed 2008-06-29.
  4. Karune. StarCraft II Q&A - Batch 39: Map Maker Series. StarCraft II General Discussion Forums. Accessed 2008-05-28.
  5. Chris Sigaty. 2009-12-04. Interview with Chris Sigaty. Blizzard Entertainment. Accessed 2009-12-23.
  6. Gunnar Petzall. 2009-08-17. StarCraft II Developers Talk Single Player. Inc.Gamers. Accessed 2009-08-28.
  7. John Callahan. 2010-07-15. Final StarCraft II retail version system requirements revealed. Big Download News. Accessed 2010-07-16.