Starcraft II
|
You may be looking for: | |
- «Hell, it's about time!»
- ―Tychus Findlay
| StarCraft II | |
| Developer | |
| Publisher | |
| Designer(s) |
Game design Production Art and Cinematics Story and Lore |
| Version |
Version 1.3.2.18317 (patch 1.3.2)/PTR 1.3.3 (version 1.3.3.18468) |
| Released |
July 27, 2010 |
| Genre |
Real Time Strategy |
| Engine |
Completely new engine[4] |
| Modes |
Singleplayer, Multiplayer |
| Platforms |
Macintosh OSX[5] |
| Requirements |
Internet connection (to install)[6] Full requirements:
|
| Input |
Mouse, keyboard |
- ↑ Karune. 2008-01-11. StarCraft II Q&A - Batch 25. Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-11.
- ↑ 2,0 2,1 Teamliquid staff. 2009-12-03. StarCraft II Interview with Dustin Browder. Teamliquid.net Accessed 2009-12-04.
- ↑ 2008-06-29. Samwise Didier, Dave Bergain. WWI 08 Coverage - StarCraft II Art Panel. StarCraft Legacy. Accessed 2008-06-29.
- ↑ Karune. StarCraft II Q&A - Batch 39: Map Maker Series. Battle.net StarCraft II General Discussion Forums. Accessed 2008-05-28.
- ↑ Chris Sigaty. 2009-12-04. Interview with Chris Sigaty. Blizzard Entertainment. Accessed 2009-12-23.
- ↑ Gunnar Petzall. 2009-08-17. StarCraft II Developers Talk Single Player. Inc.Gamers. Accessed 2009-08-28.
- ↑ John Callahan. 2010-07-15. Final StarCraft II retail version system requirements revealed. Big Download News. Accessed 2010-07-16.